Sunday, November 15, 2009

3D Animation - Flying Fish!



I'm happy with how this turned out. There were many small changes I would like to make, such as making the fish more floaty and elegant, and playing with more complex camera movements. But, I ran out of time, and this 7-second clip took 6 hours to render!!! >___<

Wednesday, October 28, 2009

Bouncing back...and upcoming plans!

Hi all! You may have notice that I had a huge rant about being sick, and took it down. I did it because I have been trying to keep my writing more concise on this blog. Also, I feel like I was whining.

But the point I made was simple: I got really sick because I haven't been eating or sleeping properly. So I have decided that from now on I am going to put my health on top priority, even if it means it will take me a bit longer to reach my goals.

Right now, I am still sick. Which sucks. But I am getting organized for the next couple of months, and am extraordinarily excited!

Dream Game

First off, our assignments are changing from weeklies to more project-based, which means more time for creativity and awesomeness! I hope to be especially devoted to my production project: developing my "dream game" complete with concept designs, plot, the "world" etc.

NANOWRIMO

This ties in to something I've wanted to do for a while, and will actually take the plunge to do so this November: NANOWRIMO! For those who are not familiar with this event, it is short for: National Novel Writing Month. It's a non profit organization that's been running for a few years. Each November, writers and aspiring authors set a personal goal to complete a 50,000 word novel within 30 days. If you make it, you don't really get anything besides a "winner" title. It's not a contest, but something you do for yourself. A sort of marathon for writers.

So I'll be participating in that. Even if I don't manage to "win," I know it's better to have tried than not at all. And I look at this as an opportunity to develop my story...which will tie back into the art I'm doing for school.

Drawing and drawing and so on

So all of that don't sound like much, but by the end of the year, it should form fertile ground for lots more drawings and paintings. (especially with the dream game assignment.) When the time comes, I will see what direction I am headed. I suspect I will start thinking about portfolio/demo reel/graduation.

Meanwhile, I am going to concentrate on getting better so I can start those plans =)

Wednesday, October 14, 2009

Woodsgirl - sketch


Just an idea, not much of a story behind her.

Monday, October 12, 2009

3D - Animation - The Balloon Tree



Ironically, I had an easier time animating than dealing with composition and camera moves -_- gah!!!

If I have to change it I would fix up the beginning segment, make the foreground less distracting, and eliminate that weird pan. etc etc.

But, t'was fun...to a certain extent XD

Saturday, October 10, 2009

Butterfly Trail - Final



This is as far as I took the painting. The changes are subtle: refined the face and colors a bit more, cleaned up the outfit so it's not as shreddy. (like storyteller had pointed out in her comment XD) There are some exciting projects coming up that require concept designs. I am curious to see what I am able to come up with at this stage.

School's been kicking my ass for the past couple of weeks. (I have a feeling this isn't the first time I've posted that sentiment, more like the 1000th time) But, in a painfully masochistic way, I am happy. I want to get better.